Shattermorgue
This project was a submission for RMIT University - Bachelor of Design (Games) - GDS1 Assignment 2. Only 2 verbs were allowed, and I picked "move" and "parry".
You are a devil hunter who cannot use violent attacks but can use your foes' attacks against them.
Move and use directional inputs to parry enemy attacks back at them.
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thirdpartyattributions.txt 2 kB
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very nice
This was a cool 2D horror game about deflecting orbs/bullets back towards the main character's enemies. I enjoyed the short playthrough of the game and found the boss battle at the end of the game to be a little anti-climatic. I got the boss to half health without doing anything as everything just bounced back towards him. Other than that, I liked the idea used in the game and think that it would be cool if there were more levels and an interesting storyline to the game that the player can slowly uncover while playing through the game.
Thank you for reading my comment and I wish you good luck in your future endeavours.